SS: Fixed a bug in the CD seek handling code that could cause more emulator frame pacing and sound buffer underrun issues than strictly necessary when CD image memory caching is not enabled, the default.SS: Implemented emulation of the CD block Scan command, to allow the scan forward/backward functionality in the BIOS's CD audio player to work.SS: Fixed a regression introduced in 1.26.0-UNSTABLE that broke the CD audio player in the North America/Europe BIOS.SS: Fixed flickering title screen in the "Saturn Super Vol.SS: Fixed inability to skip the intro FMV in "Senkutsu Katsuryu Taisen: Chaos Seed".SS: Fixed abort to CD player screen when trying to start a game demo in Gremlin Interactive's "Demo Disc".SS: Fixed startup abort to CD player screen in the Europe and USA releases of "Primal Rage".SS: Fixed unresponsive input in "Discworld".
SS: The VA0/VA1 motherboard's memory mapping behavior for Low-RAM is now emulated instead of VA2's, to fix a crash in "Myst" in the generator room.SS: The emulated reset button mapped to Mednafen's reset command key(F10 default) will now respect the "input.ckdelay" setting.The old behavior may be restored by setting the new undocumented setting "filesys.old_gz_naming" to "1". Previously, a gzip-compressed file named like "" would generate a save game named like "",īut will now generate a save game named like "whatever.sav", the same as if "whatever.nes" had been loaded Changed the naming of save games, save states, etc.
However, loading from a ZIP archive within another ZIP archive is not supported.
An M3U file may also exist within the ZIP archive, to allow loading multiple CD images from within that ZIP archive. The ZIP archive may be loaded directly, or indirectly via an M3U file.